Age/Gender: 39, Male
Location: i'm not gonna say yo
Job: i dunno
i dunno
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 160 / 180
Exp. Rank #: 182,366
Voting Pow.: 3.96 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 71
Music Reviews: 3
Trophies: 0
Stickers: 0
Latest Flash Reviews
The game is excellent for your first submission but as a flash in general it is slightly lacking.
To begin, the 5th level is simply way too hard for some players. The level is supremely easy right up until the last enemy, who took me 6 tries to best. The fact that he can move faster then you when flustered makes the game devolve into complete and total luck: you just have to hope that he doesn't dodge the ball with his super speed.
Many people will probably have to sacrifice a few retries to beat this level, and the payoff is terrible. a boss that cannot be beaten. Putting a giant, "Final" button on it is even more taunting- a better name for it would be, "Pointless distraction while we shove credits in your face."
I was looking forward to a fun boss battle, too, which is a shame.
Author's Response:
I agree with you, that many people had that expectation of a final battle, and instead they got the meaning of the game explained. For some people it worked, for others don't. It is something I`ll be more careful in the future, handling expectations is very important.
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The gameplay was literally as simple as moving a cursor around the screem mindlessly, with the only skill that could be invlved beng ruined by one large blemish: the stamina never depletes. The game is rediculously easy and doesn't require much skill to complete, and the levels all feel the same. There's now way t turn off the annoying audio, either.
Overall, I didn't enjoy this game very much.
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the game is good, but it is plauged by one problem: the nightmare stages. This is a game about leveling, and the joy of leveling games such as this, is that even the most terrible players can conquer it with dedication. It's really fun building up your skills and watching your character grow, and I commend the game for this.
But then the nightmare stages suddenly make me a sad panda. For one thing: I don't see a point at all to them. they aren't too much fun, considering you basically dodge attacks, waiting for the enemy AI to screw up, and then when he finally does you collect a few gems. It really isn't too much of a fun boss battle, and it's very dependant on luck. An attack button would have been nice.
but this by far isn't my largest problem. If you lose the stages, all of your levels are RESET! This is just completely stupid. the purpose of a leveling game is to make players feel like they are always advancing towards something. If you suddenly say, "Screw you, I don't care if you just spent the last 20 minutes building up your fortitude and healing! Quick, beat this boss or the entire last 20 minutes of your life are wased!", then there's no advancing whatsoever when you may be seconds away from losing everything you've worked for.
You said you were inspired by upgrade complete: imagine if in upgrade complete, after completing a random amount of stages you would encounter a,"Boss stage", and if you failed at the boss stage, all of the upgrades you have obtained AND all of your money is suddenly taken from you. I don't think that would be fun at all.
the game is excellent, but I think there should never be a leveing game in which your character's level can be reduced. It's extremely frustrating.
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Latest Audio Reviews
it makes it seem as if there is a lot to be explored, (and there is...) but it kind of makes you think outside of the box, (the box being earth.)
Author's Response:
in Canada, earth comes in a box
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for some reason it was just so calming, like releasing all the bad feeling out of me. it was just excellent, nothing else.
Author's Response:
thanks, glad you loved :D
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whoah, this is one heck of a song you got here. i'm not sure why, but it just let forth my emotions iin many different varieties and types. the ominous beat in the backround slowly speeding, indicating some sort of approaching disaster in my mind, whilst the piano loop going on, creating a sense of harmony, like protection, a blanket on a cold night, something that makes you feel that no matter what happens, that shield is always there. i'm not quite sure if that is what you were going for, but that's what appeared in my mind, and that's what sets this apart from all the rest.
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